Enable Automatic DimBoosts autobuyer and set it to 5 max dimbosts and 6 galaxies required to always dimboost, Start the challenge in question, and use the M trick (ie: hold the M key), Get ID4 (takes 30-60 minutes at this point depending on what upgrades and IP and stuff you have, also will complete NEW DIMENSIONS?, achievement bonus affects infinity dimensions, currently around 17.08x), Complete the first 7 rows of achievements (At this point, you should only need "Error 909" in row 7 - big crunch with only one first dimension on challenge 2: turn off autobuyers and in options switch "buy up to 10" to "buy 1"), Minimize all challenge times (get the lowest time as possible, but this was easy to do a while ago, so you should've done it then). Ideally 100% rarity. Instead of waiting to have 5k TTs spare on top of a complete build, do a 'dash' to unlock dilation buying only the minimum studies required. 3) Discharge black hole. ), (It is possible at 1e240~ IP without any strategy.). The challenge itself consists of 3 layers. Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. Effarig (only game speed matters), Time (only game speed matters). You can get the 1e40 EP Time Dimension upgrade that multiplies TDs by TT, and the 1e50 EP Time Dimension upgrade that multiplies TDs by days played (could be powerful depending on the amount of time you spent on the game) later on. It might seem small at first but the lower the time is the faster bonus increases in power, so redo it every OoM or two of RM until it maxes at 5 seconds. At this point, you should have most of the challenges done (5 challenges of the past 10 eternity challenges), and up to some or all of the row 12 achievements. Instead you want 2 different builds: You use this build to improve your glyphs. Hold 6 and 7, then enter the How to Play popup with 'H' or the button in the upper right. Note: if you use the m trick you can get twice that. Glyph farm - errrr. You'll notice your third line has reached peak and your second line just keeps declining. ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. The capacity for the multiplier doesn't require very fast times, you can have around 0.06 seconds or less if you want.). Getting enough dilated time will give Tachyon Galaxies (another overpowered source of progress) and also allows you to purchase new upgrades that will progress you further. More importantly - you can do 2 achievements and complete the row 15 of achieves: 1) Achiemevent 153/More like "reallydoesn'tmatter" should be last achieve you need in row 15. Also, note the bottom right button: Offline used for production/Offline time stored. Within this era, you can do ECs in any way you want, but there is a recommended route to complete all the ECs. After the 2nd 3 way split, get Study 151, then 161 (162 later), then 171. Generally the time dimension path is a lot more useful with TS171 than otherwise. The second field says that, once we have this many Galaxies. The reality 1>2 run will take ~1.25-5 days depending on activity assuming you started with 4 RM. It shouldn't take long until you are able to break infinity as the first rift is pretty powerful early. Remember to still build up the infinities stat, if you're struggling (or build up banked infinities). Your new mechanic is 'Tesseract' which increases the infinity dimension caps. It may look basic but it's a surprisingly strong effect, and is a big part of why Power Glyphs are often recommended. Antimatter Dimensions Wiki is a FANDOM Games Community. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. EC12x4 (EP: probably between e900-e1000 EP, TT: 9,000+ | Goal: 1e146,000 IP within 0.4 seconds (400 seconds real time)): Completions of EC12 are getting harder, which the last completion limits you to only 0.2 seconds (200 seconds real time). The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Requirement format: (Teresa lvl, Effarig lvl, Nameless lvl), RM, GL, Alchemy cap, Glyph sac. This is the final stretch, you will be using dilation glyph mostly, but sometimes you might still want to juggle. Gonna give it another crack later. The premise of Antimatter Dimensions is to accumulate, well, antimatter. The reward, however, is similar to Time Study 143. The requirement to get to Break Infinity is to get the Big Crunch autobuyer to a 0.1 second interval. From this point, more challenges should follow: The first completion of EC8 (with TD/Idle) should be easy (you may not even need to buy IDs or replicanti upgrades at all), however, it will take a while and future completions will require more waiting (you should get used to this now). 4) If you can buy a galaxy, do so and restart from step 1. Why care about tickspeed it's not included in the cost escalator any more etc.) A few extra TTs really smooths out the early eternity phase a bit, but there are better options for that usually. Antimatter Dimensions - Reddit 2 How does Time Dilation work? (by the way this unlocks achievement 148). Your line 10 automator timer should only require ~2-3 seconds from now on because of auto purchase timer. Now go to teresa's perk shop and start buying the music glyphs. This part takes about 1 hour of active play, but then the game starts to slow down after 1e170 IP. Note: It is NOT necessary to do runs that take several hours like that, recommended to do runs for 1-10 minutes as that is generally more efficient, but overnight runs can be useful if they happen to be convenient. But asides from those and getting The Eternal Flow it doesn't do too much. The Automator is likely confusing to you unless you are used to making bots/macros. EC11 and EC12, however, cost only 1 time theorem, unlike the other challenges you've faced before. If you feel sentimental, back up your save, and then Doom Your Reality. Immediately enter RA reality, to reach level 2 of Teresa use a combo of: Teresa's Memories: eirrp -> eirpp (Teresa 2) -> eppii (Teresa 4) -> epiii (Teresa 12) -> eppii (e43 sac) -> epiii (18/15/13/11 memories or sooner? It starts out by costing 10 IP but costs 10x more with each level, with it being endlessly rebuyable. The rewards for finishing the Eternity Challenges will help in how much EP and progress you make. If you get stuck after dilation, either you forgot to change your studies or your glyphs aren't strong enough. Antimatter Dimensions r/ AntimatterDimensions. Try each of these strategies. To be more exact you shouldn't armageddon again until you have reached e10 multiplier on the first Pelle rebuyable, which should be very easy with the 117/118 remnants you have. Check that you're buying all studies, including triad studies. But then getting from galaxy 10 to e1900AM is quite easy. It now has a field of 'Amount of IP to wait until reset'. Aside of stuff for your other builds you want: 3 power glyphs, 3 dilation glyphs, It will be required for the V later. EC12 is the last eternity challenge, with the difficulty being the part where "the game is 1,000x slower" (but actually affects production). Dilation glyph TT per hour is what allows you to skip early game so this one is mandatory. Posted by. By the start of this section, you should be able to fully automate infinities. After that, you can buy anything else with your profits. Antimatter Dimensions Wiki 110 pages Explore Wiki Content Community How to Play Edit The How to Play tab teaches you how to play Antimatter Dimensions, clearly explaining certain mechanics. Eternity Challenge 3, at least 140 Time Theorems. 3 Award Favorite Share Created by Fanytastic Offline Category: Achievements, Game Modes, Gameplay Basics, Secrets, Story or Lore Languages: English Posted Updated Dec 17, 2022 @ 6:03pm Mar 24 @ 10:21am Recommended for: Pre-eternity and pre-break phase especially, EC clear speed. Dilation Glyphs are quite specialised, mostly only affecting Dilation. Once you get the Big Crunch autobuyer interval to 0.10 seconds, you can finally be able to change the game. Current IP/min: Takes your 1st line and divides it by time elapsed in minutes. Layer 2 glyph levels are capped at 1500 but you can make do with ~1200-1300 and rarity ~60-70 just fine, is a bit faster if you get lucky with better ones but not worth extending grind for. Upgrade itself is pretty useless for a while. Asides from making Dilation much quicker in general, it also lets you push your DT significantly higher in the same timeframe and gets you better Glyph level. As you are required to get 1e158,000 IP within 200 seconds with a 1,000x slower production penalty, you will most likely fail if you don't have enough IP to start with (you're going to have to grind for EP for a small period of time before getting 12x5). Vacuum Acceleration allows you to automatically buy repeatable Imaginary Upgrades, so the whole thing becomes a lot easier. This is just a recommendation. Well, here it is. I recommend to aim for the Effarig Reality requirement at 5e11 relics with 5 different glyph/3 effects setup we used before (Royal Flush). Information in this section adapted from Discord pins by BsonHK and asw! RM build - errpt (effarig RM mult/game speed/antimatter exponent/buy 10) or errrt (effarig RM mult/game speed/antimatter exponent/dimension power). All you have to do is farm for infinities until you get enough banked infinities (can take at least 40,000,000,000 infinities), which will take from hours to days. Now it's only useful to build up and discharge for a small push. First Dilation (and before 3 paths upgrade) (with 1M eternities, uses ID+TD/active, may require a crunch or two) You should be able to push your fastest infinity time down to 30-35 ms. You may have to wait a while. Multiply Infinity gain by X [ ] - A good "utility" bonus. 1) In study tree click on empty space to the right of study 11 for +100 TT. At the end of Challenge 10, it is possible to buy a third Galaxy at 270 Sixth Dimensions while you are close to, All of the following Autobuyers can be toggled. Go to options and change your notation to Scientific or Logarithm. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. This build is 'infinite' loop, just make sure to select 'reset' button so it resets once it ends. Otherwise, continue. ~1e38 time stored, there will be a time you will need it. So turn off your black holes and abuse EC12, where game time passes slower. However, it does not really matter which option you decide to do. Multiply Replication speed by X [ ] - probably the most obvious Replicanti glyph effect, though I'll note that unlike Power, Infinity and Time Glyphs, it is NOT a guaranteed effect. To unlock the imaginary upgrade for the 4th DMD, use 4 dilation glyphs + reality glyph to optimise for galaxy gain. By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! During glyph farm - simply update the glyphs you already use into better ones if possible. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. t If you are semi active - the most important purchase becomes autobuy speed x2 which lowers the time required for reality. Hot New Top. Recommended study tree setup for first dilated run: AD/ID + Idle (Active loses IP multi too fast) + 222, 223, 225, 228, 232 and 233. This will unlock a new field in the dimension boost autobuyer called "buy max dimboosts every X seconds". Swap to EC6/C10 one last time and you should reach e4.8k EP or so. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. IC strat will be similar to pre-reality. (this is how I got 4 minutes and 58 seconds in IC4 on the first try - usavictor). Challenge 8 has its own super-exponential growth system that, right now, is faster than hitting Infinity normally. Don't forget to purchase the IP multiplier infinity upgrade. If you're far, focus on Continuum mult/Singularities. Next, unlock the Imaginary Upgrade Absolute Annulment. After a while it will hit that super fast, then do the same for higher multipliers. This can take a few hours but you can mostly idle and only do upgrades from time to time. t The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. If you can't find the perfect effarig glyph, dropping buy 10 or all dimensions is OK. With our new e40 RM and updated sacrifices you should be now getting ~3.9k level glyphs with our old set and bump it to ~4-4.1k as you improve the set. Big Crunching will give Infinity Points. Each triad study is better than the last, in general. Also, at this point you can max out "Power up all dimensions based on slowest challenge run", because of the amount of infinity power you have from Infinity Dimensions. Press shift+1 and crunch to get Error 909: Dimension Not Found (you could have done this after getting ID4, but you can definitely do it now while you can, if you didn't get it already). So do the following: The following challenges can be beaten this way: The following challenges will need 1 galaxy to beat as fast as possible, so enable Automatic Galaxies and set it to max 1 galaxy: Lastly that leaves the Tickspeed Autobuyer challenge. A good setup for overnight is something like 3 effects, 40-60+ rarity(up to you), specific effects if you are certain about you needing ONLY something that includes those effects. Be aware the game might lag when not focused and or in some of the menus. It should complete very quickly if you did it right. Your Challenge 8 runs will take about an hour each, although the period prior to unlocking Dimensional Sacrifice is slower. I would spend around ~10 minutes. Probably the most niche of the five glyphs, especially in the pre-Cel1 phase of Reality. Next, buy ID1 level 2 for 1e11 IP. t You will have a lot of replicanti galaxies that benefit the Active path more than the Idle path. You must spend the 1st EP on the First Time Dimension in order to buy Time Theorems with EP, as this was an issue in the earlier versions of the game. The **Rift** automator from the previous chapter should continue to work (modify infinity/eternity timings as needed). [Reality-wise, this is possible around 1e270~ IP. For EC6, you are forced to take the active path due to the challenge's location in the tree, and you should also take the ID path. This will let ooze out a few extra levels at good speed. ID purchases should be on ID1. (Generally, buy 10 is much better with power glyphs, all dimensions is much better without them.). Fabrication of Ideals will always be done last. When leaving this section, you should have: At 1e400 EP, you are now near the end of Eternity Challenges (and can be considered the second "inflation era"). This is good enough to finish it. Around beating EC10x4/EC10x5, having over 2400TT gets you all the possible time studies, up to 214. Replicanti galaxies will be much more of an important thing here, and you should definitely get some EC12 completions. What happens to you during this section will vary a lot. After EC5, you should be able to do both EC2, completion 2, and EC3, completion 2. Their intervals are reduced by 40% for every upgrade purchase, but their cost also doubles per purchase. (Possible in after EC10x1) - You will get this at high EP, and other multipliers to dimensions that will get very high IP. and as you buy Infinity point upgrades. The following strategy may take around 5-20 minutes to pull off: Or: Keep all autobuyers intact before the challenge. Swap 224 for 223, and get 226. Recommended for: Innumerably Construct, Pre-Eternity phase. After this, do a bunch of quick runs for Eternity Milestones. This should give you a Power up all dimensions based on slowest challenge run multiplier of around at least 200x. After you max the last 2 autobuyers, you unlock a feature that will change the game a lot. Eternity Challenge 8, completion 4 (9.72e73 EP, 621TT) (Goal: 1e4000 IP): You only need one replicanti galaxy, as that likely provides a boost of e40+ IP, and should be enough to bring you to the quota. Right split becomes decent after 171. At some point though, you're going to have to take the plunge and get the 2nd Infinity Dimension. I got to ~5.7k from ~4k within an hour when having ~900k eternities, ~300m banked infinities. My first one lowered run time 1.3>1s and 2nd one lowered 2s>1s. In this case, it can become a waiting game when with the Idle track, although you may want to disable auto-galaxy for the challenge. Recommended for: Pushing RM once you have 4+ rows of upgrades. To grind for more EP, you will have to occasionally change the time study tree (find out which combination of time studies works best). You can't really simplify it beyond using the mostly dark EP push build with 226>225 and 234>233 (optional) as non dark. Set sacrifice autobuyer threshold to 1e30 and bulk dimboost buyer to 10. Do RM/GL/Teresa/Sac when you unlock a new reward, charged infinity or useful alchemy resource. You can also use Ra Perk Points for farming Perk Points (thanks to HELLOPERSON), though don't worry too much about it - if you put it off, there will big multipliers to perk point gains and even automatic perk point generation later on: AntimatterDimensionsAutomatorScriptFormatAABeJwVjksKwzAMRPc5hQ6ghSU5n96i9AYmcahJsIs0ci960bU5inAfEQcs6JfwV6xnrRs6TcGzbzEkYvFHusOfUvlfOcWh9Hio0a0bo0b7v0aCKJsCLKJmyYxl7YK80cCC6K8Gm0cGD2NxALrAF9gCUaDJ8kdZVvQG4Kp43NxYzU8j32W0c6Eh36KnkqcZw450aff20av1wEndOfAutomatorScript. Antimatter production exponent - yet another possible improvement to antimatter production itself. You can complete 2 layers for now but will instantly be able to complete layer 3 with new mechanic from next celestial. Now once you are back to ~5e9-1e10 relics for ~+5% rarity chance - you can go farm glyphs yet again, but this time you can use 'weight' to boost the amount of levels you can get further. Replicanti multiplier power +X [ ] - This effect increases how much Replicanti affects IDs (and after Dilation, TDs). One of the biggest differences in the Doomed reality is that most quality-of-life features such as autobuyers that aren't outright disabled can only be obtained by purchasing Pelle upgrades. If you are struggling to get challenge times down try turning on Automatically Retry Challenges in Options. Simply remove glyphs at that point, might need to do the run manually since script will likely be too wonky. 7. Progress will be very fast here. Reality 4+ should take under a day. Singularities are formed by condensing 200 DE, but if you have more than 200, the rest wont be carried over to form the next Singularity. Eventually, after about 9 hours, you will reach 1e18,000 replicanti and get the achievement. EC5R (mainly a QoL between early eternity and EC5x1). GL: errrr. As a quick recap, get far into Challenge 8, Sacrifice, buy 1 First Dimension than 10 of the rest, then buy a Dimension (starting from Second) until its multiplier exceeds the previous Dimension. Also a good effarig with 4 effects and no RM/Glyph. You should now have e15 EP and be close to the end of this section. 4 galaxy runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 4, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds after you hit 4 Galaxies. In Challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). Just continue progressing. You can't get antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x. Once you've arrived at the first 3-way split start going down the AD path (11,22,32,42,51,61,71,81,91,101|0). The dream is getting 4 effect power/time/repli and a good effarig with Glyph + Gamespeed and RM + Game Speed. (When you first get TS181 (about 1e40 EP), you won't have enough TT to buy EC4x5, so you have to grind before you can buy it. All stuff in it is very useful. e must have game speed and achievement power. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. Glyph Sacrifice: For active play, while Perk Points is running, click 'Fill inventory with Music Glyphs' and hold enter. NOTE: On the power glyph, you need flat AD mult, not buy 10 mult! Cycle through glyphs, spending different amounts of time on them based on what you need and their diminishing returns. Flore's Rift Automator script is designed to work from 4 rows of reality upgrades up to 1e18 EP gen. AntimatterDimensionsAutomatorDataFormatAABeJzFWVtv2jAUfs0bvyDOyJh87Ccm0a9mnt66qpfyCiYbXGCCJG1bT2v0b84CQbnAsbB1FK42D6X73xfHGMopTT6KZaS1g3oPMrzrwCEMcIZiRiJgSRA5kBSIBkQoHjhODC8OF4RXjgHcBLM4Z3OxKA9IykjGUN7dsp0bVmzkoD0anKScZR3s0bYs0bUPYG0a8YXDOIqD2M0cRJFNdDN1GhKFjwFQY7eTF6rhqkONnnMhSnIzvgN9ZbBRh5pomNGkmDEslhZ0aPfFcYIo4WCPBCIzNwCrM8H3FiSbJyorIfc3NBEVpXxQKYrGpfjTtQHjF9tNB0bcfaAa3Sh0bMRZ2vWxFBSams6Wf9hT22qBJXjNa0a0ag1e0cAZusXsbLIxKpWvUxacVEYyagRWiM8lRE3FXqMvykbWJVtUrLHiR4nifaY4DsATZKEB0clOlqFYL8VayL8h0cRJXTVchi23d9ePxMRDLUJYyX4WL8s9mVUhRrqvwW5jQ8F8QYtPjz80bqm7fd3aF79XIYUk2H2RbVpljosQ0c96e1VrIpR96pVcvciiipcl20b5kOFmt1285lUR5rkxbZPvsJNXF8T0cGEAHlHqFZ0co0chU0c4wRd7xhfb4lMPlekIg0aMWxYJ3FBwfQ21vguCcZwu97darcvFbBTxrZaCsZL6VhlkzucDlbf3LSP70bLoz0aLPMuhsrKPO4hHfFXrwqHmu6LyXwWUw4Uk7kVk0a2phgkZfEIWA5DBDTJMh2yuCiyOva4Kpn9rvKo5r3t7UuNbkxq7kRpfm1ROM60bkmv4dSE0adlnpz6SqXy2AAeUT9ytn0a74B8gpyTW8s5cZNzMl3Oe8iR1yeR6EOO3CBH0ayF3ttqeN6OJ9WbUw2Yt7bDKr8sq0cmLqE5u6EZtaEctttDz3u0aUdRD13Qz20ctpzTOPUqZ9O0cNV7Vpss587tdHiQ2cyM2m0a6s3jHTDmx2Az0aDddw2UyvgzAZ4d0cW68jPp9qvXBfdxnHk0bROgEsEas2uQNVk0cSt1iiPUv6AnJB0ceXg0bwjsxvsOg16v5xrNmfkAv46HGzDxdAMfUkjgdyz7XTh8nAvcO90c8M0cg0bG6Hl5kWsclVHVaom9ecnlXQB0bw2pjta6Ogo6FkT9XREceNQxejxirPuwuYcbpO3hnqbxI9DCHTudMkQ7VJoTYoVWrAehgl31tEChD2pQnD1ED0a2Zo4M4HAqt8zESQNcY90bHpuK60aV9hgJN5JUjuEDpHZBGSV9t8CBrU90bhSk0cwE3jiEzEndOfAutomatorData.
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antimatter dimensions guide 2023